So, it could be the only tool you need to create a whole typeface from start to finish. Glyphr Studio provides a large set of custom-designed vector editing tools for typeface design. Glyphr Studio’s focus is to make it easy for first-time typeface designers or hobbyists to create font files.
Since I couldn’t find an affordable typeface design tool for Windows, I did what any Interaction Designer / JavaScript aficionado would do - I set out to create my own typeface design tool that was web-based.
#Glyphr studio versions free
Since that time FontForge is now available on all platforms - if you are looking for an advanced typeface designer that is free and open source, I whole-heartedly recommend it!Ģ010 was also around the time that HTML5 Canvas started to become (somewhat) available. FontForge, at the time, was Linux only… and all the other options were quite expensive. After a little investigation I discovered that there was no free / open source typeface designer for Windows. Please let us know what you’d like to see happen – user feedback is the main way we decide what to do next! Part of the overall changes we made in preparation for V1 will allow us to have much faster releases.Way back in 2010 I started to have an interest in creating my own font. It’s also hosted on GitHub, so if you are GitHubSavvy, you can actually write or improve articles directly! What’s Next? Check it out and let us know if we can improve any of the content. One of the big things we did to speed up releases is to move the Help file to it’s own site:. It’s the beginning of a beautiful relationship! Help & Documentation But, as OpenType.js adds features, so will Glyphr Studio. This was the big feature we were waiting for, and thanks to OpenType.js – it’s here! There are some caveats – for example, Kern values and Ligatures can’t be exported at this time (You can check out details on the File Formats Help Page). Go crazy with nesting and linking! Import and Export Fonts Additionally, you can use any regular Glyph or Ligature as if it were a Component. Component Instances can not only be moved, but also re-sized and flipped. Once you link a Component to a Glyph, you get a Component Instance. Components can contain as many shapes as you want, and are basically stand-alone Glyphs that aren’t directly mapped to a character in the alphabet. Components are the super-charged version of Linked Shapes. In practice this is a good idea, but it also falls very short of what is useful in real font design. Linked Shapes were the original idea – being able define a shape once and re-use it across many glyphs. But, as a result, you can now import and export OTF / TTF files (yay!) and you can use Components. The more we thought about it, Components was going to be a massive change to the codebase, so it was better to get it out of the way before we slapped the ‘V1’ label on Glyphr Studio. Originally we were just going to implement Import Export OpenType Fonts for V1… but we took a not-so-little detour through the land of Components. Go play with it, and please let us know what you think! Hooray! We are very pleased to announce that Glyphr Studio Version 1 has just been released! It’s live right now at /online.